Sector State
Every sector can choose a sector state that will provide it advantages and disadvantages.
Note: Sector state can only be changed once every 24 hours once the game has started.

Growth
  • -75% Exploration Cost <,500 Land
  • -50% Exploration Cost <5,000 Land
  • -25% Explodation Cost >=5,000 Land
  • Defensive casualties increased by 10%
  • 2x Birth Rate


Mobilization
  • Military Trains in 12 hours instead of 24
  • Limited to 5 maximum stored probe uses
  • Only 3 useable War Leaders


Offensive
  • No MA Protection
  • +25% More Honor
  • +10% More Spoils


Defensive
  • Shields at maximum regardless of cost or power/powerless
  • Population = 0.25 defense points
  • Only 2 useable War Leaders
  • -25% Defensive casualties